Using the colormix wizard with Sum(TotalConvValue), default normalised upper and lower limits produces a very uniform color block chart except for 1 patch since the DNK value skews the whole table.
If I set the upper and lower limits manually with Fractile(Aggr(Sum(TotalConvValue),Feeder),0.9), Fractile(Aggr(Sum(TotalConvValue),Feeder),0.1), the chart throws an allocated memory exceeded error.
How do I overcome this for a nicely distinguished heat map on the block chart?