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Is there a way to increment a variable during animation? The variable should increment by 1 when the dimension which is being animated changes its value. For example, if animation is done on a dimension called 'Year', a variable 'vIncr' should be incremented by 1 when value of 'Year' changes from say '2001' to '2002' during animation.
Did you ever get this resolved, its something im very interested in too?
Sorry to say. No